Search your game

Other Game

Star Wars: The Old Republic
Buy Gold
Buy PowerLeveling
Buy Time Card
Anarchy
Anarchy Gold
Anarchy Items
Anarchy CDKey
Apex Legends
Buy Gold
Cabal
Cabal Gold
Cabal PowerLeveling
Cabal Cash
Dekaron
Dekaron Gold
Digimon Masters Online
Buy Gold
Dofus
Dofus Gold
Dofus Items
Dragomon Hunter
Buy Gold
Dragon Nest
Buy Gold
Buy PowerLeveling
Buy Items
Nexon Cash Code
Eden Eternal
Buy Gold
ELOA
ELOA Gold
ELSword
ELSword Gold
Eve
Eve Gold
Eve Time Card
Fallout 76
Fallout 76 Gold
Fallout 76 Items
FFXI
FFXI Gold
FFXI CDKey
FFXIV
FFXIV Gold
Fiesta
Fiesta Gold
GrandFantasia
Buy Gold
Habbo
Habbo Gold
Habbo CDKey
Knight
Knight Gold
LastChaos
LastChaos Gold
Lotro
Lotro Gold
Lotro PowerLeveling
Mabinogi
Mabinogi Gold
Mabinogi Items
Nexon Cash Code
Maple Story
Buy Gold
Nexon Cash Code
MapleStory M
Buy Gold
Buy Items
Nexon Cash Code
MU Legend
MU Legend Gold
NeverWinter Online
Buy Gold
Ragnarok
Ragnarok Gold
Ragnarok Items
Ragnarok2
Ragnarok2 Gold
RF
RF Gold
RF Items
Riders of Icarus
Buy Gold
Buy PowerLeveling
Buy Items
Buy CDKey
Rose
Rose Gold
Runes Of Magic
RuneScape
RuneScape Gold
RuneScape PowerLeveling
RuneScape Account
Shaiya
Shaiya Gold
Shaiya PowerLeveling
Shaiya Items
Aeria Points
SilkRoad
SilkRoad Gold
SilkRoad Items
Silkroad Silk
SilkRoad R
SilkRoad R Gold
SilkRoad R CDKey
SoulSaver
SoulSaver Gold
Star_Trek
Star_Trek Gold
Swords of Legends Online
Buy Gold
The Secret World
Buy Gold
Buy CDKey
Therian Saga
Buy Gold
Buy CDKey
Tibia
Tibia Gold
Torchlight2
Buy Gold
Uncharted Waters Online
Buy Gold
Vindictus
Vindictus Gold
Vindictus PowerLeveling
Vindictus Items
Nexon Cash Code
Wakfu
Wakfu Gold

Home » Site News » EVE Online: Characters Will...

EVE Online: Characters Will Train Skills Faster

Tags :     

EVE Online developer CCP Flatboy posted a blog about some changes happened in EVE Online which make the game faster and less stressful to newbie. Check the details blow:

This dev blog was brought to you by CCP Flatboy.

As Fear explained in his last dev blog, we reduced the starting skillpoints for new characters to reduce the amount of decisions new players need to make before starting to play the game. I know you have all been waiting anxiously to see how we'll ensure that new characters are still useful in their first weeks.
 

The TLDR version is this: They train skills faster.

How much faster? We toyed around with all kinds of beautiful graphs for this speed, based on SP or time, from the formula for the water saturation of a sponge gourd (tanh * (4 /h) * SQRT(Dr/Dt)), as suggested by Hellmar, to an elegant 3rd order exponential formula, to a beautiful logarithmic function.

"Simplicity is the final achievement. After one has played a vast quantity of notes and more notes, it is simplicity that emerges as the crowning reward of art." - Frederic Chopin

Turned out that all these elegant high-order formulas confused people. They couldn't make heads or tails of what was happening to their skills. All they knew was that their training speed was gradually dropping. So we simplified.

In Apocrypha, new characters train at double speed until they reach 1.6 Million SkillPoints. That is all.

These values were chosen so that an Apocrypha character catches up with a current character in about 6 weeks after which they will be equal in power. The estimation assumes the character has no implants or learning skills, both of which can decrease this time. This does mean that Apocrypha characters will have slightly fewer skillpoints for the first weeks but instead they are a lot more customizable. In a week they are likely to be better in a narrow field than the old ones due to their increased training speed. When they catch up they will be superior in a single function.

The main point here is that this will increase a new player's understanding of his skills. Today it's near impossible to remember all these skills one starts with and how they work. But if you start with less and get most of the skills while experimenting to find your own path, learning about your skills becomes much more enjoyable and you become efficient and useful sooner than otherwise possible.

More choice, more flexibility, more power!

Related Stories:



Member Login

Contact us

Email

[email protected]

Skype

gameest

Complaint and Suggest

please email to:

[email protected]

ShoppingCart